Hello everybody! This one was kind of a larger update but that’s because, at long last, I have finally been able to implement rebindable hotkeys! So now, if you don’t like the keyboard shortcuts I set up, feel free to change them yourself. However, since this is a really new feature, if you encounter any bugs, please share them so that I may fix them asap. Since it’s just me who performs the tests, there are probably some things I missed or didn’t think about. Other than that, I added more to the utility panel’s console again because I personally enjoy using it. Another thing I finally got around to do doing is the settings for the previous night finally save, so if you die and go back to the main menu, you can try again with all the previous night’s difficulties and whatnot. And of course, more bug fixes and minor improvements. Until next time!
Next up
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Finished work on the emotions of a new character for the tank universe
Regional Bulbasaur. #Pokemon
Cash Banooca
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
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