Game
PolySettlement
8 years ago

1.2.1 Update Changelog


Added a few player recommendations to make the game easier to understand and play such as:

1- New UI for selecting buildings.
2-Text on what buildings do and how much they cost.
3-Modified the Day-Night cycle to be faster.
and
4-Placed the groundworks for Gold producing buildings.

I am planning to add some more basic UI elements and sound hopefully next update.



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Hi everyone!

I just uploaded a new build (v0.1.2) some changes include:

Guides and floating text.

Better looking delivery truck and batteries at the end of the maze.

Changes to eye AI

Minor bug fixes

Better UI Currently working on a lot of new UI elements. Made a tutorial and even a simple quest system.

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^