Game
PolySettlement
8 years ago

1.2.1 Update Changelog


Added a few player recommendations to make the game easier to understand and play such as:

1- New UI for selecting buildings.
2-Text on what buildings do and how much they cost.
3-Modified the Day-Night cycle to be faster.
and
4-Placed the groundworks for Gold producing buildings.

I am planning to add some more basic UI elements and sound hopefully next update.



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Hi everyone!

I just uploaded a new build (v0.1.2) some changes include:

Guides and floating text.

Better looking delivery truck and batteries at the end of the maze.

Changes to eye AI

Minor bug fixes

Better UI Currently working on a lot of new UI elements. Made a tutorial and even a simple quest system.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Family band complete!

brung back my old oc plus a new one

...they don`t have names yet tho

it happens

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)