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What do you think?

Needs a lot of work, here is a couple of ideas / suggestion for your game:

  • in game tutorial or information (show the controls in the game, show the requirements for every buildings)

  • Zoom in and out using mouse scroll wheel

  • Escape Menu / Pause

  • Mouse doesn't move the camera, use Q and E to rotate instead and R for up and F for down.

  • Green Square when putting something down should be red if the player doesn't have the required resources

  • Sounds & Music

  • Show the total population and the amount of people who doesn't have a job.

  • I would remove the walls around the map and replace them with transparent ones

  • Have a day and night cycle since you already have a lamp

Just a couple of ideas to get you on the right path

Here are my suggestions:A escape menu,Sandbox mode,little persons (You can toggle them on or off),battles or riots, blood & gore (In case you add battles or riots but you can turn them on or off) and just that.

This game is awesome!

it nice on paper but it sucks it not free becuz of the virus thats in it and it uses winzipp so u need to pay to play for one day

A great cocept, im sure over time it will get better and better!

Polysettlement is a simple 3d city builder that I am working on. Build huts for your people and provide them with food, if they are happy and there are enough resources they will upgrade their hut!

Feedback is mighty appreciated.

controls:

WASD to fly around

right click to confirm build location

+/leftclick to rotate building placements

controls ONLY for downloaded version:

M to save the game

Press Z twice to load the game

Starter Guide/Tutorial (minor spoiler):

Buildings will not build if you don't have enough resources for it.

A farm requires a population of 5 to build.

A hut requires a single piece of wood to build and adds +1 population.

A Market Stand requires noting to build.

A logging hut needs a population of 1 to build and constantly provides wood to your settlement.

A Lumbermill needs 5 units of wood and a population of 5.

I would recommend building a logging hut, 5 huts, farm, market, (in this order) first to set up the necessary infrastructure to keep your villagers from leaving.

Hut Upgrade Guide (spoiler):

Build the above-mentioned buildings then add a lumber mill to produce lumber from wood which is needed for hut upgrades (will happen automatically).

A single farm could probably provide for 1-2 upgraded huts so plan accordingly to keep your village feed.

A Mine works the same way as a lumber mill but produces stone instead which upgrades huts to a stone hut.

#strategy



all-ages

1.4.0 for Mac is up! Windows will take a bit longer
Changelog:
1- Added mountains to make the game map less monotonous
2- Pause menu

Stay tuned for further bigger updates soon!

Hi everyone!

Development was a bit slow these last few months. Now that its summer I'm hoping to put a lot more work into polishing and adding more features to polysettlement. For now I have 1.4.0 being uploaded. Will post a changelog once its up.

1.3.0 for windows and mac is live!
I've added some features as recommended by players.
Changelog:
1-Basic sounds added when placing buildings
2-Tutorial tab added
3-Framework for future quests + 2 simple quests
4-Fixed major bugs

Better UI

Currently working on a lot of new UI elements. Made a tutorial and even a simple quest system.

1.2.1 Update Changelog