UPDATE PATCH NOTES 1.3.5
{GENERAL}
Implemented Grain Effects in every stage to provide a more classic and cinematic appearance.
Introduced additional updates to enhance the overall user experience.
{Elementary Evil}
Adjusted Skylight Intensity to improve the stage's lighting dynamics.
Modified Fog Colors to Grey-Dark-Purple.
{Deadly Decadence Zone 2}
Slightly increased SkyLight Intensity and changed its color to "Burnt Orange" for an enhanced visual appeal.
Revamped the candlelight to a more realistic color to improve the candle's realism.
{Crazy Carnevil Zone 1}
SkyLight Intensity has been slightly increased to enhance the visual experience of the Zone.
The color of the Fog has been changed to a darker magenta shade.
{Torment Therapy}
Restored the utilization of volumetric fog for the exterior and Zone 1, accompanied by minor adjustments.
Amplified the illumination intensity of Zone 1's lights to address the issue of excessive darkness.
{Mascot Mayhem Zone 2}
The Bridge and Elevator lighting has been updated with a mix of Cyan and dark blue.
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