Next up
Plastix 1.5.0 has released!
This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.
It is also my birthday today.
1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.
Everyone's favorite incompetent superhero
1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main
You can upload and download worlds there by following the in-game instructions.
I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.
Take a look at the cone army. Don't they look tough?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
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