Game
Shifts At Beaver's: Grand Opening

9 months ago

[ 1 9 8 8 ]

- Edited on befunky

- Original (made on turbowarp) in the article


pobrane_-_2024-11-07t190310101.png


1 comment

Loading...

Next up

making T.W.D'S new head model.

Bro i just changed it to cos pixel y / pixel x, and what the heck is this

so now he learns, in a lab of pure random actions.

office gameplay (there is a little bit of a lever glitch but ill fix it eventually

changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

I swear there was more then just one...

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

some changes

RETURNING SOON...

triangle edges test, at least i got a line still tho it's not the triangle's edges.