Game
1999
2 years ago

1999 Devlog Pt. 14: Allocation

In all seriousness, I actually have a bit of a plan on how to allocate my work, so, what I'll do is essentially start on the nights/office controls right now and think of mechanics, and then also working on the story/opening




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Am I dreaming? 23 WHOLE VIEWS?!

i- I don't know what to say. Thanks so much!

1999 Devlog Pt. 11: Response Box Blues 2

However, there is no way to turn those off, so i need to have a variable to switch it on and off, which could make things a bit complicated... as if it isn't already. My game already has fricking SPAGHETTI CODE!

Office Reveal

(translation: hows this office that I made millions of years ago)

ok u guys i may, just may, begin working on 1999 again, i mean, its worth a shot even if i fail, and i feel that can apply to many a gaem dev

What'cha got there?

some cams (WIP)

goodnight mates...

no context 2

1999 be like 2 trailer

1999 Devlog Pt.16: Office Build Mania

Welp, here we are again, and making a good bit of progress. The office builds are going smoothly, but slowly, however this is necessary to how the game will work.

I will work on the main game when these are released.