Releasing a version of the first area in “Elisa has a headache”
It includes:
-All of the current main playable characters (???, Lune-Ar, and Jader)
-The Beginning town
-Hidden Easter Eggs
-A sneak peak at where the story is going to be progressing.
Next up
Progress from Today's Stream! The Lantern puzzle is technically done. Gonna do some fine tuning and testing, then move on to workin on the next puzzle #gamedev #indiedev #gamemaker #indiegame #omnium_septum
UI upgrade progression that I've been workin on since yesterday. I still have to add some "other stuff" that's been suggested to me, but I think I'm making solid progress so far
Here's a pretty rough look at the progress I've made today which include: -Adding some more UI look changes
-Adding a Timer system
-Fixed a bug where the continue button wouldn't appear
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
I worked so hard to get all four of them to the end safely, but then...
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Pixel art gif










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