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GameJolt API - Unreal Engine Blueprint Plugin

5 years ago

2.0 Coming | Major Changes | Announcing Utility Plugins


The update 1.8 that should have brought data-storage and an example blueprint (and some other changes) will be discontinued.

Instead, I'm releasing the 2.0 soon that is being written from scratch. The 2.0 will support all API features from the beginning. There won't be any event-binding anymore since the new version is based on asynchronous actions.

grafik.png

This means it will be a lot easier to get started! It will also have a completed documentation for C++ and Blueprint usage from the beginning.

If you need the old API and a data-store feature, feel free to fork the project from GitLab or GitHub. The branch "71-data-storage" contains the current state of development.

We will also release a plugin containing a collection of UMG widgets (login screen, friendlist, ...) based on the 2.0! You can either use them as-is, customize them or just use them as a starting point for your own creations!

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If you want to integrate the GameJolt API with Achievements, Scoreboards and more using Blueprints, feel free to check out my plugin available here on GameJolt https://gamejolt.com/games/gjapi-bp/318270

A look into the 'future' (1.7)

The First Release Candidate for the Rework is available now!

Download it here or on GitHub: https://github.com/Free2Play-Entertainment/ue-gjapi-core/release…

Feel free to report bugs, give feedback or request changes!

Version 1.2.5 is available now! Be advised: A setup like this is now required! You have to call the IsUserAuthorize / Is User Login before adding scores / reward trophies.

Plugin Settings are here!

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !