It seems like time you all find out when the big update is coming out. The day to mark your calendars is Christmas of this year. We originally thought we could get it out earlier but as of right now, we are far behind our Thanksgiving release date we originally planned for. Most of our new game modes were still extremely bad and full of bugs. We knew we needed more time for it when we found a bug in our survival gamemode that made it where you could spawn all the enemies at once and wipe them all down like a boss. It was just to easy. That was also a bug in the original version of the game and we had no idea how to fix it. Only now we realized how we could set up a timer for it so you have limited time until the next wave spawns in. Another thing we found in the campaign was that it was just plain old horrible. We didn’t feel for the character and felt that it was to linear with no parts to actually understand what was happening. We couldn’t have it happen again. Remember that this was also a problem in the original game that we didn’t know how to fix and had little time to fix it. We are now completing redoing the entire story leaving the same ideas from the one we previously had but making it better. We need a lot of time for this pushing the release back a whole month. But don’t be surprised if I pulled a Scot Cawthon and released it early.
Next up
Shadow The Hedgehog X pixel art
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
brung back my old oc plus a new one
...they don`t have names yet tho
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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