Also made it to where when skip cutscenes is active, the n2 minigame call will be automatically skipped. That's all lol, wanted to spend more time working on this patch and playtesting, but after a scare where I needed to repair a BIOS setting, I felt I needed to release the patch I was working on asap in case of potential sudden SSD failure. If there's any new issues because of this patch, I apologize, and will fix if I am let known about said potential issues and my PC doesn't die on me. Also showcasing a potential design for a portfolio site logo here I'm toying around with, in case I want to attempt to better archive my works; especially with the rampant censorship by payment processors as of recent. I fear self-hosting content may be an inevitability at some point.
Next up
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
Fix Fredbear
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
They need you. 🐥
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
The Poopet
Working on a guide video for TH:R, with focus on jokes/engaging content within the script, as well as summarizing most game mechanics with visual aid. Don't know when it will be finished, or if it will be on Youtube or Odysee, or just GJ. Sample included:














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