Game
The Horde: Revitalized

6 hours ago

Took down the game, it's not coming back. I quit trying to fix this, and anyone who believed me putting effort into this could amount to something good is more naive than I was for wasting what could of been the best years of my life on this crap! :)




0 comments

Loading...

Next up

If you know, you know.

WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:

Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.

unfunny un-dank terrible meme ahoy!

Cik Bukkit Kross 2017 Horde 3 moment REEL FOUN PIKCTURE HOLE CRAEP!! KROES SEGPONY REEL!!!!

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!