Game
FNaF World: Fixed



3 months ago

2.2.1 Patch notes


All versions

  • Overworld

    • Fixed a bug where, with legacy mode on, Overworld music would only get reset upon entering battles, but not shops or by talking to Fredbear;

    • Patched a bug where DeeDee did not reappear in some circumstances (bug found by @Fraeya );

    • Fixed an oversight where bosses could be seen alive - even though internally considered dead - after leaving back to the menu (bug found by a water bottle);

    • The enemy's debuff text can no longer go offscreen due to the enemies being tall;

    • Fixed waterhose's cloud effects disappearing just before going offscreen. The way they're spawned has also been changed to look smoother.

  • FNaF 57

    • Patched a bug where enemies with multiple death explosions could not have their death animation triggered if one is already playing.



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