Game
Hello Neighbor: Hidden Spirits
2 years ago

2/2

I'm so used to it breaking that when it actually works like it's supposed to, I'm just like " H u h???" Of course, we still have to make the puzzles. But that's easy compared to the AI.

Be patient, my little ravens. For the time is near. >:)




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Next up

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

Trophies are now implemented :)

In the next update, you can expect to find loads of secrets and... lore????? >:)

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

This will be a real feature in the game

You will be able to do this

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!