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Next up
Added proper window jumping and swearing when the Neighbor is in hunt mode
itwasalwayshim
Trophies are now implemented :)
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
Patch Notes:
- Added pre-alpha/alpha 1 accurate item bobbing
- Fixed various inventory bugs for the player character
- Added base materials for easier material creation
WIP
Be sure not to break any of his belongings. He gets very angry when you do.
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
Just a regular development screenshot. Nothing to see here.
WIP title screen "play" animation
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