Next up
We're not Dead. yet at least. development is slow
We should have a new development video out by November :)
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
WIP
We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Trophies are now implemented :)
the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)
Main Map Progress.
Next update, the neighbor's going to be smart. Be smarter, be unpredictable.
In the next update, you can expect to find loads of secrets and... lore????? >:)










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