
Next up
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
In the next update, you can expect to find loads of secrets and... lore????? >:)
the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)
Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator
and @Jack-n-Coke
for the remodel of the first floor
Added proper window jumping and swearing when the Neighbor is in hunt mode
Next update, the neighbor's going to be smart. Be smarter, be unpredictable.
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Trophies are now implemented :)











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