Game
Hello Neighbor: Hidden Spirits
3 months ago

2/2
v2.1.1

- Now the Neighbor will only place traps after catching you. This is to fix an issue where if you alerted him enough, he would place traps EVERYWHERE.

- Decreased the hold time for picking up items to 0.2 seconds

Update will be live soon




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itwasalwayshim

Trophies are now implemented :)

Just a regular development screenshot. Nothing to see here.

WIP title screen "play" animation

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Added proper window jumping and swearing when the Neighbor is in hunt mode

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation