Game
Hello Neighbor: Hidden Spirits
10 months ago

2/2
v2.1.1

- Now the Neighbor will only place traps after catching you. This is to fix an issue where if you alerted him enough, he would place traps EVERYWHERE.

- Decreased the hold time for picking up items to 0.2 seconds

Update will be live soon




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Next up

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

Trophies are now implemented :)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Added proper window jumping and swearing when the Neighbor is in hunt mode

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

In the next update, you can expect to find loads of secrets and... lore????? >:)