Game
(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE


2 years ago

2 screenshots, and this is only about 20% of what I've done since the last post.

Read article for all features added.


  • 2 new bosses (both of them returning... just like the one shown in this post 🤔)

  • 4 new soundtracks

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New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)

https://scratch.mit.edu/projects/1140716896

+ comparison to old version from 2021

WIP pause menu design. Pretty proud of how it's turning out! 🙏

(+ comparison w/ my previous game)

(++ game page reveal! Future dev posts will go here.)

New gameplay trailer showing off some... interesting... new mechanics.

YouTube version with peak captions: https://www.youtube.com/watch?v=a5YQotvlCEQ

Henry Stickmin - Henry Stickmin Series

PE Sketchbook #4:

I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The demo is out and the title is announced!! ✨

After more than 2 months of teasing, we now have a proper playable demo, no download required!

Thanks for sticking around, and we hope you enjoy the new changes!

https://gamejolt.com/games/legacy/961264

(YouTube in article)

A closer look at the (first) new battle features we've been teasing! Quite a few new features have been added. ✨

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!

Once midterms are over, that is.