( I've never uploaded a blend file before, so tell me if there are any errors or the model doesn't upload correctly. white materials should work in blender tell me if they don't)
all works with this must have a link back to this game page
( I've never uploaded a blend file before, so tell me if there are any errors or the model doesn't upload correctly. white materials should work in blender tell me if they don't)
all works with this must have a link back to this game page
1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again
Sorry to change characters I've already shown off. The time the game takes place has been changed to later in the timeline.
An array of weapons
coming soon
Sorry it's been a bit since I've given you an update. Takes a long(and boring) time to port the animatronics to unity.
Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.
ERROR PASS. REQ.
I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months
T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶ ̶2̶̶ ̶/̶ ̶T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶: ̶R̶e̶b̶o̶o̶t̶e̶d̶
VIVUS METALLUM
Finally I have something to show off about this game, very unfinished but I'm proud to show of more than a lighting test
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