( I've never uploaded a blend file before, so tell me if there are any errors or the model doesn't upload correctly. white materials should work in blender tell me if they don't)
all works with this must have a link back to this game page
( I've never uploaded a blend file before, so tell me if there are any errors or the model doesn't upload correctly. white materials should work in blender tell me if they don't)
all works with this must have a link back to this game page
coming soon
I present to you: a really stupid stress test!
also a very barren version of the plaza grounds
less blurry version: https://www.youtube.com/watch?v=inu9SnE1s2Y
Never Thought I could make Pete look this good
Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.
An array of weapons
1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again
Sorry it's been a bit since I've given you an update. Takes a long(and boring) time to port the animatronics to unity.
I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months
Two Haunted Eyes HD update progress
I've been calling it the HD update because it sounds nice but really its a whole revamp of the game.
Progress:
-better looking 100%
-improved gameplay mechanics 90%
-story additions 70%
-custom night 30%
ERROR PASS. REQ.
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