Next up
I haven't posted much because all of the work I'm doing is just optimizing. Any talk I'd do about it wouldn't be too interesting. I do have a little something though. Here's a work in progress of Knuckles' last attack
As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back
I added 2 more extra backgrounds to the battle customization for fun. First is a playable version of the cliff seen in both the title cutscenes and the Paperverse/F3 2024 trailer. I also conjured up a Shovel Knight background
The Knuckles battle is completed! That means the next update is almost done!! Read the article for details on Knuckles' attacks
Here's a look at the new title screen! After pressing enter, the camera pans down to the top of Hoohoo Mountain where the character you selected is standing. After they say a voice line and pose, it transitions into the overworld
We at the Superstar Simulator coding team (of 1) take our work VERY seriously
Wasn't really motivated today. Just have this Mr.Virtual doodle.
Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it
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