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Mario and Luigi: Superstar Simulator
10 months ago

The first test for detailed palette swapping was successful (for the most part)!




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Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

5.5 is out!!

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Bowser's Furious Disaster

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well