2 years ago

3/3 Font revision and the announcement. this is the last of three contributions.


  • Die font wird noch einmal überarbeitet, da ich bei manchen zeichen (besonders kleine buchstaben) nicht zufrieden bin und diese jetzt noch besser zusammen passen sollen, außerdem sollen mehr zeichen hinzukommen. (ist aber noch in arbeit).

  • So now to the announcement. I will finally release the "FIRST" demo version this weekend! Then you can compare the old and the new version and share your opinion with me and I would be very grateful if you also keep an eye out for bugs.

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so much for the news/announcement i thank you for your attention. have a nice day and see you soon :D

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interested? then Wishlist it on Steam.

Gamejolt: https://gamejolt.com/games/SlimeJumper/434254

Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/



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Here you can see the weapon in action ;D

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

the body is as good as finished. :D

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

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i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

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Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused