Game
Shifts At Beaver's: Grand Opening (cancelled)


4 months ago

45% left to the demo

Devlog #1

You can ask questions about the demo in the comments.


Fixed a lot of bugs

Added office sides

Imported the game over screen and jumpscares, fixed the bugs. Connected it to the other parts of the gameplay.

Improved the AI system, more agressiveness related system.

Made extras concept



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path tracking.

changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

an ball that is orbiting on nothing.

Happy 50,000 Followers!!!

how much more realistic this can get is insane

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

how the heck did i made this look like irl.

Hoc Accidit Hominibus Qui Nos Turbant - 1984

William Afton and his stupid purple car he cared about more than his KIDS

50 bodies simulation... This is some complex trajectories right there.