Next up
That time of year again.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
It's been a long time coming...
Yeah, we're doing this.
New project is having a fun, early outing.
Figured it out.
Suppose it was about time that some of these skills got a little extra kick.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!











3 comments