Game
FNaF World XL
3 years ago

A bit of an open ended question with this, but are there any skills you feel are underutilized?

(They may or may not be considered for potential use with Powerups.)


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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

New project is having a fun, early outing.

That time of year again.

Suppose it was about time that some of these skills got a little extra kick.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New look, new direction.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

I might be having too much fun with this process...