Game
FNaF World XL
2 years ago

A bit of an open ended question with this, but are there any skills you feel are underutilized?

(They may or may not be considered for potential use with Powerups.)


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New project is having a fun, early outing.

First signs of danger.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

New look, new direction.

The more things change, the more they stay the same.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it was about time that some of these skills got a little extra kick.

Figured it out.