Next up
No poll for today, though I figured a sneek peek at the next update's changelog is warranted.
Suppose it was about time that some of these skills got a little extra kick.
Motivation has returned in a substantial enough way.
New look, new direction.
Yeah, we're doing this.
The more things change, the more they stay the same.
New project is having a fun, early outing.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
:)
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