Game
A Necromancers Tale
9 years ago

A change in plans


Hi, Jono99 here. As you can see from the text, I’ve been thinking about taking over the level design for A Necromancers Tale from pokedyl, which he has agreed to. This doesn’t mean that pokedyl’s doing absolutely nothing now, but it does mean that I am doing more (although, as it is, it basically means I’m doing something now) with the project. After this text conversation (barring the part where I ask for permission to include the text conversation in post), I immediately started working on the dungeons in the new story chapters I’ve been working on and have been making reasonable progress. The dungeons are still puzzle and battle focused, but, depending on how good I am at designing, there may be less of an overlap between the two sections then there was before. I hope that what I offer will still be good.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.

Path of Kami, running around the shrine area

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?