9 months ago

A couple more projects I made in #PicoCad. The ghost is my logo for GhostBeachGames (my studio/stream). The cupcake was for a PicoCad art jam, and the vending machine was a tutorial on youtube. Textures made with Aseprite.




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Gettein' spicy!

Hey all, just sharing some #picocad art I've made here. This was a GameBoy model I made and textured with Aseprite. It didn't come out 100% how I wanted, but I'm still very happy with it!

I've been working in some new software called Blockbench to make low-poly 3d models, and I really like it! Here's a houseplant I made.

Art went well! Meet my first seven "Creaniture" friends. Furneature? Probably neither of those names?

Challenged myself to a 4-color Gameboy palette to see what I could do. Pretty happy about how it turned out, honestly!

Bandana Dee the Dream Friend

Have a good Boi

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.