Next up
First, above all else, I want to thank each and everyone of you that helped and supported Idle Space Miner development. I have a lot to address to the few and awesome supporters soon, but for now I just want to show you a little bit of what is comming...
US$ 1 mega-sale to help me fund Steam publishing: https://dougwebgames.itch.io/idle-space-miner-2
So, a new game is comming, after working hard on my day job, gathering experience and resources, I started developing a story-driven ARPG. Things are moving fast and I'll bring more news during next week, for now I just want to hype you up a little bit ;)
Ever fancied yourself a bird on a mission? Well, strap on your wings (virtually, of course) and soar through procedurally generated scenarios, dodging cats with cat-titude and bats with...well, battiness! https://gamejolt.com/games/pidgeourney/884424
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
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