5 years ago

A few screenshots from my upcoming project. It will be quite smaller in scope than Nihil, but I hope to release the entire thing in one go.

Release date: I don't know.




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Version 0.2.0 has been released. The changelog includes a reworked Nexus, the addition of friends, of 8 new worlds and 3 new effects, as well as bug fixes.

Version 1.0.1 has been released. The changelog includes rework and expansions of several areas such as the nuclear wasteland, retro city, and others, as well as bugfixes.

Kaizo Nikki, a smaller project released for the Yume Nikki Fangames Jam, has been released. Given the tight schedule of this release, expect minor updates relatively soon.

This is unrelated to my previously mentioned project, which is still in progress.

​Aether, a new larger project and the prequel to Nihil, has been released. Note that this first version of the game is unfinished and does not feature a proper ending yet. Expect more content in the (potentially far) future.

Dawn of Dreams, a new project released for the Yume Nikki Fangames Jam, has been released. Expect this project to be expanded upon in the future, either in the form of regular updates or in next year's Jam.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?