Next up
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
Wequer Arena: Gameplay
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
^^^_>>
Blessed volume sliders
Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)
0 comments