Game
Wequer

6 years ago

I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.




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In-Game Chat!

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

^^^_>>

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.

It's the beginning of a new month which means it's time to push myself to finish this game! Don't expect a complete release any time soon, but do expect me to post about it more often!

Wequer [FREE] - Available now on Steam. https://store.steampowered.com/app/781990/Wequer/

Sleepy

Menu system of the future! #Nojong

A game of Wequer: 26 turns in 26 gifs