Game
Wequer

6 years ago

I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.




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In-Game Chat!

Blessed volume sliders

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)

Wequer [FREE] - Available now on Steam. https://store.steampowered.com/app/781990/Wequer/

Nojong, an arcade mashup of Tetris and Mahjong is out now!

Menu system of the future! #Nojong

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.

Everything I've done in the past week

Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!