Game
Mindhive: Wilds

4 months ago

"A good citizen conserves valuable resources"




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Charles Co. V2 has arrived!

- Activate generators to create temporary safe zones.

- New menu animations

- A new station 'Arden 8' now the hardest station.

- Terminal now tells you more about the location

- Emergency UV light now activates when PWR is low

BIG NEWS!

v2.0 "UNCHAINED" releases sometime next week!

Part of v2.1 I've been working on implementing a more customizable lighting and time system. The update is about 85% done, mostly bug fixes needed.

Too Many Games is this Friday! Be there or be Slime!

V2.1 - Living Wilds is finally finished!

Working towards TMG i decided to update some visuals!

This time around the cannons used for transporting!

Part of v2.1 towns are now more dynamic! You can influence a town's economy by buying a computer for your home, investing in a town will increase odds of a good market day and decrease shop prices.

Charles Co. V3 is almost here and it adds new ways to defend yourself, tech items, better enemy behavior, smoother multiplayer, quality of life and a new station, the 'NOX Metropolis'

What was your favorite demo from the June 2026 Steam Next Fest?

Even BIGGER things are coming...