Game
The 134 Game Project
11 years ago

A List of Impossibilities


I’m thinking of compiling a list of games/genres I should not try and make during this project. So far, turn-based battle systems are near impossible to make in an hour. Now, it looks like I should add platformers to that list.

Thats what todays game was. The finished project being a slightly glitchy platformer where you do nothing but run and jump around. Actually, today’s game went like yesterdays; in that I spent the first fifteen minutes working on one thing and then switched over to the project that you are now able to play. Considering this, I’m not sure whether I should add platformers to that list just yet…

5d0c4f54aff65.png


0 comments

Loading...

Next up

Fight! I was able to make a two player game today. Fight! has you commandeering either the red or green ship, and then blasting your foe to bits. Also, as of today, this project is twenty-percent complete.

No More Shops! Today’s game is a, finally, working shop menu. You switch between buying and selling a very small collection of items, (potions, ethers, and somas) and because I had extra time, I was able to add some sounds.

Lost Mage Today’s game is Lost Mage. You wander around as a lost mage, pick up articulate mage staffs, and notice vague references to previous games.

World Map 2 This is probably more a map of places than an actual world map. Anyway, the game is called Liabus; you scroll through the four places that occupy the land of liabus, and read a short description on each of them.

A Basic Platformer I’m taking back what I said yesterday, and am dedicating the rest of this week to making platformers. Today’s went very well. I was able to add in a shooting mechanic, destructible boxes, a life system, and an automatic door.

Blue and Green Today’s game is rather difficult to explain. On one hand it is an arena shooter; on the other hand, it has small traces of yesterdays game in it. It can also be a one-player or two-player game. Anyway, heres a screenshot.

The Twenty-second Day

Heartless I decided to leave out the sprite for jumping today. Instead, I focused my time on adding in two different weapons (a rifle and a rocket launcher), and some destrucible terrain.

Terminal Today’s game is a point and click called Terminal. You explore the floating city of terminal from its warehouse to its hangars while learning about its inhabitants and how they treat you.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!