Game
El Donte's Bizarre Adventure

1 year ago

A new thing that'll be in 1.2 Part 2, Objectives are normally just pop-ups of dialogue, however there was no way to track them. Until now.




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Another asset update, this time to the main page headers.

It's a hell of alot more readable right now, to the point Futura is going to be the optimal font to stick with for most of the visual stuff.

Combat Balancing is hard, thought I'd take time to redo some of the areas. Here's DMC 1 Dante's arena, Old vs New. Thoughts?

Chest and Enemy Generation have been made. Both systems will randomly generate loot and enemies on a room or floor change, both relying on a universal event refresh. All the sprites needed have also been made, I hope this looks interesting.

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Thank you for 1K likes, it means a lot. The support for both El Donte and BBMV over the past year have been extremely motivating for me. I couldn't do it without you guys

Hope the support continues.

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

Trophy Icons have been updated again!

Still on the crusade of visually upgrading things. Upgraded the text boxes and character busts this time round.

Added an absolutely FIRE red background thing to each of the busts for more of that visual pop.

I'm very stoked over this, more to come.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Yes, it was absolutely worth messing up the general text alignment for this. This is fire, we love SMT.