Game
Homeworld Takedown


4 years ago

A peak at the new enemy!


Okay first off sorry for the radio silence been exhausted and unmotivated to work on the game for a while now. I think I'm doing better now and I've been slowly making progress on the next test build! I would like to get it out before the end of the year but we'll see what happens there's a lot that I put off. Also progress on the ost is going pretty well! The track for level 3 is done and it sounds fantastic!!! Soundtrack is being made by the wonderful @JDYMusic !

The basics for the new enemy are finished I just need to implement some AI improvements so the enemy doesn't shoot the wall and there are some bugs with the enemy bullet that need to be worked out before I can move on. Next build will have almost all of the demo features and gameplay implemented! Also graphically it should look a little better since I removed the filter on the images.

Anyway I have a lot of work to do before I can release the build so I'll update you all when I hit the next milestone!



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Quick update

I'm tired... (Warning the audio is not what I would call balanced lmao)

The new enemy is implemented and rough design for the armory.

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

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@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Thought about that piece of concept art awhile back of the electrified ship.

Getting closer!

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Designed the next enemy.