Game
Homeworld Takedown


4 years ago

A peak at the new enemy!


Okay first off sorry for the radio silence been exhausted and unmotivated to work on the game for a while now. I think I'm doing better now and I've been slowly making progress on the next test build! I would like to get it out before the end of the year but we'll see what happens there's a lot that I put off. Also progress on the ost is going pretty well! The track for level 3 is done and it sounds fantastic!!! Soundtrack is being made by the wonderful @JDYMusic !

The basics for the new enemy are finished I just need to implement some AI improvements so the enemy doesn't shoot the wall and there are some bugs with the enemy bullet that need to be worked out before I can move on. Next build will have almost all of the demo features and gameplay implemented! Also graphically it should look a little better since I removed the filter on the images.

Anyway I have a lot of work to do before I can release the build so I'll update you all when I hit the next milestone!



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I'm tired... (Warning the audio is not what I would call balanced lmao)

Quick update

Happy (late) New Year!

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

WEAPONS

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

The new enemy is implemented and rough design for the armory.

Designed the next enemy.

Happy Devruary! Devruary Day 9 celebrates @ReptileGames ! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?

I forgot to show the new ship lighting...