I cleaned and fixed a lot of the weapon system. The teaser from yesterday was explosives. It was really rewarding because it feels good to use. I don't know when I'll actually use it but trust me, I'm GOING to. I also added the impact particle effects which immediately made the game feel better. Kinda want to see how it is when the enemies use the explosive weapon lmao. I also worked on the save system more and it works great now. I have one more feature I want to add to the weapon system and that's a lockon/targeting system. After that I can move on.

10
Next up
Snood
The new enemy is implemented and rough design for the armory.
I'm tired... (Warning the audio is not what I would call balanced lmao)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Showing off the start of the Armory and the new enemy!
More jigglier than ever, can you tell which one is the new one?
Designed the next enemy.
"New" engine
Slimes can adapt to their environment, where do you think this one lives?
I forgot to show the new ship lighting...












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