
A playthrough of Open Doom 3.20 with Daggerfall monsters and Medeival Doom (a medieval weapons mod) loaded #gzdoom #rpg #daggerfall #elderscrolls
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This is what it likes to use Reshade to Infuse HDR + Bump mapping into Doom (with zrdoom 3.0 loaded) with the carmack renderer on. Imagine the response if ID pioneered this technology in Doom instead of Doom 3? #doom #reshade #nextgen #whoneedsrtx?
This is a playthrough of the latest version of ZRDOOM 3.0, the procedural map generator mod for Doom 2... It makes randomly generated architecture and enemy placement in real time using ACS... https://vicious-games.itch.io/zrdoom-enhanced-30 #lzdoom #doom #procedural
Zrdoom enhanced 3.0 playthrough : Reshade is turned off for this video... #lzdoom #procedural #doom
More playthrough footage of my ZRDOOM 3.0 procedural level generation doom mod for zdoom... https://vicious-games.itch.io/zrdoom-enhanced-30 #lzdoom #procedural #doom
Video of me playing Zrdoom 3.0 levels with Ultimate randomizer mod In Lzdoom using reshade to bumpmap and HDR it up! This is with my Retres texture replacer loaded with Bumpmapped Eternal Doom goodness! #lzdoom #doom #procedural #whoneedsrtx? #reshade
Zrdoom Enhanced 3.0 + Doom Darkfall (the doom : the dark ages remake mod for doom 2) + D4v + Eternal Doom texture replacer.... I am looking forward to Doom : the dark ages after seeing this #lzdoom #doom #procedural #doomdarkfall #doomthedarkages
Zrdoom enhanced 3.0 reshade playthrough 1 #lzdoom #procedural #doom #reshade
This is Duke3d v10b + ZCajun Bot mod + Reshade with Bumpmapped textures + HDR + Bloom turned on... #lzdoom #whoneedsrtx? #Duke3d #reshade
ZRDOOM : Enhanced 3.0 + Doom : Eternal Suffering (Doom eternal mod for doom 2) + Doom 3 textures by craneo.... The bot did ok here but was not good at not dying to the ultra hard doom eternal monsters... #doometernal #eternalsuffering #doom #procedural
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