Game
Rushaug: Feline Warfare

4 years ago

A range of new EXPLOSIVE features! Full changelog listed below! #devlog #gamedev #newfeatures #actionshooter #explosions #metroidvania #pixelart


Rocket launchers and more explosive weapons have been implemented, making stealth more "optional". In accordance to this, explosions now look a lot prettier with a new particle system. Additionally, the player can now breach new doors, leaving the enemies stunned on the other side.

v0.8.43 Changelog:

  • Minor UI effects

  • Added additional savestations in first mission

  • Fixed bug making player unable to jump while in water while using gamepad

  • Optimized large chunks of code

  • Fixed visual bug causing gunshots not to splash water

  • Improved door animation

  • Added new door; "Traditional"

  • Added Breaching Mechanic; Open traditional doors by breaching and stunning enemies

  • Renovated Explosion VFX to a particle-based system

  • Minor bug fixes

  • Reworked "Skipping"-function to work in in-game dialogues

  • Collection of new sound effects; breach device, grenade foley, etc.

  • Prevented gun from holstering when exiting water

  • Color correction on multiple sprites; elevators, doors, etc.

  • New enemy unit; Sirra

  • New class of weapons; Rocket Launchers

  • New weapons; RL-14 (RPG-7), Annihilator (M202 FLASH)

  • Rocket Weapons

  • Fixed bug causing two enemies or more killed by same explosion to be registered as one

  • Remade several planet sprites

  • Made dispatch helicopter leave if Player walks away after calling it in

  • Added visual cone VFX for CCTV objects

  • Changes in CCTV detection parameters

  • Added hitmarker VFX

  • Reduced "Jittering" in Leaning Animation when cursor is close to player

  • Updates to Throwing Mechanic; tacticals are now thrown by left-mouse click/fire button while "Q" is hold down

  • Updated multiple character portraits; Rushaug, Zargasso, Daemon, Drake Woods

  • Small changes in level design/more details

  • Made landing zone options available through Inventory/UI Wheel



3 comments

Loading...

Next up

Communist Cats Illegally Occupying Paris

The Invasion of Catzachstan

An update focusing on Quality of Life-improvements, a completely new modular Options Screen accessible in-game. as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update.

#devlog #update

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Orange Cat Behavior

Here's more incredible art that Jolters have made for #GameJoltColors25!

There's still time for YOU to enter so check out your quest log!

Artists are tagged and posts are linked 🔽

𝚁𝚞𝚜𝚑𝚊𝚞𝚐®: 𝙵𝚎𝚕𝚒𝚗𝚎 𝚆𝚊𝚛𝚏𝚊𝚛𝚎 -- "𝙰𝚝𝚘𝚖𝚒𝚌 𝚃𝚑𝚛𝚎𝚊𝚝" 𝙶𝚊𝚖𝚎𝚙𝚕𝚊𝚢 𝚃𝚛𝚊𝚒𝚕𝚎𝚛 [𝟸𝟶𝟸𝟺]

New trailer premiering today!!!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Continuation on the features showcased in the "Ember" Devlog entry. Helicopter Camo can now be changed, select between 14 variants, and two new ordnance items; EMP Grenade and Incendiary Grenade.

#devlog #gamedev #update #bugfix #features