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MUGEN Game: Sonic I.K.E.M.E.N Battle
4 years ago

A returning move from Infinite Battle

but a bit more on Sonic 06's Green Gem.




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surprising how i manage to draw King K. Rool accurately like that for the first time

That Hover Move.

It's like the OG game but less stiff.

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.

The "Big Green Man" (Guest) teaser.

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

Act Music as Rounds? (may not apply to every stage)

I'm taking you down like its 1998/1999!

Despite being Water (Or Mutated Chao) slime sounds

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick