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Game
MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

A returning move from Infinite Battle

but a bit more on Sonic 06's Green Gem.




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I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick

That Hover Move.

It's like the OG game but less stiff.

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017

Every Continue and Confirming

As of 6/26/2022

(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.

Act Music as Rounds? (may not apply to every stage)