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MUGEN Game: Sonic I.K.E.M.E.N Battle
4 years ago

A returning move from Infinite Battle

but a bit more on Sonic 06's Green Gem.




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Akin to MUGENhunter's Tails

Early previews of "Shining Wine (Not alcohol)" and "Castle Party"

The Classic Hop and Dive. (Amy Rose)

That Hover Move.

It's like the OG game but less stiff.

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

Every Continue and Confirming

As of 6/26/2022

Continue. But classic

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick

Act Music as Rounds? (may not apply to every stage)

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y