
Next up
That Hover Move.
It's like the OG game but less stiff.
Another mechanic that I coded for the first time
"Grab Canceling"
The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick
Early previews of "Shining Wine (Not alcohol)" and "Castle Party"
The "Big Green Man" (Guest) teaser.
Continue. But classic
(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z
2/3 of them are references to
Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)
A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017
Akin to MUGENhunter's Tails
Act Music as Rounds? (may not apply to every stage)
(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.
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