
Another mechanic that I coded for the first time
"Grab Canceling"
The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick
Next up
Every Continue and Confirming
As of 6/26/2022
The Classic Hop and Dive. (Amy Rose)
I mostly plan on a few guest characters somewhere in the future.
Currently I have 2 Bomberman and Mario
I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.
Mario's just gonna be quite obvious.
Yoshi and Birdo cosplaying as Ichigo Momomiya
2/3 of them are references to
Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)
A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017
(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z
Another returning move For Amy Rose Amy Flash.
Continue. But classic
(Advance 1) Angel Island Zone.
Originally for Infinite Battle Now retooled
(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.











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