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MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick




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(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled

Akin to MUGENhunter's Tails

(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.

A returning move from Infinite Battle

but a bit more on Sonic 06's Green Gem.

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017

I'm taking you down like its 1998/1999!

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

The Classic Hop and Dive. (Amy Rose)

Despite being Water (Or Mutated Chao) slime sounds

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z