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MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick




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Continue. But classic

Act Music as Rounds? (may not apply to every stage)

Every Continue and Confirming

As of 6/26/2022

I'm taking you down like its 1998/1999!

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.

Akin to MUGENhunter's Tails

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

The Classic Hop and Dive. (Amy Rose)

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017