
Another mechanic that I coded for the first time
"Grab Canceling"
The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick
Next up
Akin to MUGENhunter's Tails
That Hover Move.
It's like the OG game but less stiff.
(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.
The Classic Hop and Dive. (Amy Rose)
Another returning move For Amy Rose Amy Flash.
(Advance 1) Angel Island Zone.
Originally for Infinite Battle Now retooled
Continue. But classic
I mostly plan on a few guest characters somewhere in the future.
Currently I have 2 Bomberman and Mario
I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.
Mario's just gonna be quite obvious.
The "Big Green Man" (Guest) teaser.
surprising how i manage to draw King K. Rool accurately like that for the first time











3 comments