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MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick




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Every Continue and Confirming

As of 6/26/2022

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017

Despite being Water (Or Mutated Chao) slime sounds

The "Big Green Man" (Guest) teaser.

surprising how i manage to draw King K. Rool accurately like that for the first time

I'm taking you down like its 1998/1999!

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

Act Music as Rounds? (may not apply to every stage)

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled