It has been a good long while since I’ve thought about these games but I will try and make it short. Both the games I was developing were all riding on me getting a team together to bring them to life and sadly that never happened. As a result, I had to come to that difficult decision to cancel BOTH this game and The Nightmare of Samuel Ward, a sad casualty that I really didn’t want to happen. Both games I felt were high concept and may even have been made into a feature-length game if I had had the right team. For a long, while I sort of put off telling you all the sad news since I knew that you all would be disappointed with me and I wasn’t able to do anything about it. Since then I have been continuing my education as a filmmaker among other things so I wasn’t really thinking about this until today. I had a whole outline set up for the Nightmare of Samuel Ward that I may or may not post somewhere else if someone else were to pick up the batton and get it made.
Again I’m sorry for the LATE update. Please take care all of you and thanks so much for all your patience and support over the years. It’s really been great!
Sincerely,
Ultimate Terror Productions
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So here's the first of the zodiac signs i will make for the next weeks.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
New Teasers!
NEW AWP DESIGN !
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