3 months ago

A scene I'm working on for @FeverDev




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Some UI shown off in character creation. I was going to use the profile frames for items but I'm starting to feel irritated with how little space they leave for the item icon...

I went into this project thinking "I have learned so much, now I can make whatever I want" and now I have learned so much about texturing and modelling environments I want to start it over... so the cycle continues https://www.youtube.com/watch?v=RgVzT86fzD0&list=PLTmomcjY1VRx8N…

There is a bit of a war going on while you farm. Your tower is the one the character is at. Up from your farm some ways, there is a factory they are fighting over. Now just to implement the combat and spawning rules when they get within 100 units...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

The clock for #Nightdark, almost finished. I need to find a way to squeeze in moon phases and weather events. The song is Cloud Spires from Spyro 3!!! やっと!!

Your worst nightmare is alive ... Coming soon !

Finishing tilesets mentally preparing for the FEVERDREAM jam https://itch.io/jam/feverdream-game-jam3 Come and make something we'd be happy to have you!