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13
2 years ago

A simple Door example for beginner #Unity devs!


Door!

Yes, even a simple door can be tricky if you're just starting #gamedev!

So I created this example to see how much stuff you can learn by just having a door in your game.

Just the bare minimum: A door and buttons.

For this simple door, you'll encounter:

  • Communication between GameObjects

  • Collisions / Triggers

  • Quaternions

  • Lerp

  • Lists

  • Events

  • Interaction

  • Rigidbody

  • Player Controller

Also I've made sure to only use in-Unity stuff, no external assets.


Need a door? You can download the .unitypackage here:

https://github.com/oelsons/unity-examples/releases/tag/v1.0.1-Door


Also on twitter:

https://twitter.com/oelsons/status/1777845739944894636

Thanks to the meme that made me do this:

https://twitter.com/oelsons/status/1777845745271632254



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