Game
Prototype 13
7 years ago

AAAAAAAAND OOOOOPEEEEEEN!!!!!!!!


…… this devlog to find that, yes, I have finally released the final level! I am so sorry to everyone that it took such a long time, but I am proud to announce that everything is finally available! It isnt quite polished yet, but the things that really matter are there. ive still yet to remove a few…. things, and fix some stuff, so please let me know if i neglected anything, or if for some strange reason it just doesnt work. so heres what you all got with this update..
All 4 parts of the final level
first 2 parts are an actual level
the 3rd part is the (totally not difficult) boss run
and the 4th, long awaited final boss, and all 3 forms of his.
in addition to this, 4 new songs! each level has its own song, although the first and second parts are technically the same song, just a remix of the first one.

anyway i hope you all enjoy it, and feedback is critical to making this game better, so fire away!



2 comments

Loading...

Next up

We are under attack!

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

New Teasers!