Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Start creating a level editor.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
Save panel was created.
Base skeleton of level editor.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The whole squad is here!
Interested? Follow me!
Demonstration of the spells and their effects :)!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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