Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
Start creating a level editor.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
Save panel was created.
Base skeleton of level editor.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
Shadow The Hedgehog X pixel art
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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