Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Start creating a level editor.
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
Save panel was created.
Base skeleton of level editor.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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