Game
Code your robot.

6 years ago

Base skeleton of level editor.


Ok, since the basic set of commands is ready, then it's time to take up the level editor!

The camera and the level size adjustment (the boundaries where changing blocks are available) were completed on the previous day.

The camera has the following properties:

free movement in space

acceleration on hold (WSAD) / reset on release

forced acceleration (shift)

return to start position



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Next up

Okey basic "main menu" and level selecting components are completed.

Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.

Ability to create and destroy objects.

Save panel was created.

From now...

*Basic code editor

*3 Commands with parametres

*Animations

Start creating a level editor.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).