Game
Code your robot.

7 years ago

Base skeleton of level editor.


Ok, since the basic set of commands is ready, then it's time to take up the level editor!

The camera and the level size adjustment (the boundaries where changing blocks are available) were completed on the previous day.

The camera has the following properties:

free movement in space

acceleration on hold (WSAD) / reset on release

forced acceleration (shift)

return to start position



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Next up

Start creating a level editor.

Save panel was created.

From now...

*Basic code editor

*3 Commands with parametres

*Animations

Ability to create and destroy objects.

Okey basic "main menu" and level selecting components are completed.

Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!

Update 2.627

New challenges & new effects!

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)