Made a quick selection panel to create.
Added selection bar to quick access toolbar.
This is 1/3.
Next 2:
* Add the ability to create and destroy objects.
* Ability to save, load, play level.
Made a quick selection panel to create.
Added selection bar to quick access toolbar.
This is 1/3.
Next 2:
* Add the ability to create and destroy objects.
* Ability to save, load, play level.
Save panel was created.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
Ability to create and destroy objects.
Base skeleton of level editor.
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
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