Made a quick selection panel to create.
Added selection bar to quick access toolbar.
This is 1/3.
Next 2:
* Add the ability to create and destroy objects.
* Ability to save, load, play level.
Made a quick selection panel to create.
Added selection bar to quick access toolbar.
This is 1/3.
Next 2:
* Add the ability to create and destroy objects.
* Ability to save, load, play level.
Base skeleton of level editor.
Ability to create and destroy objects.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
Save panel was created.
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
Fan art for Foolish I'm feeling kinda better so I drew this
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
0 comments