Made a quick selection panel to create.
Added selection bar to quick access toolbar.
This is 1/3.
Next 2:
* Add the ability to create and destroy objects.
* Ability to save, load, play level.
Made a quick selection panel to create.
Added selection bar to quick access toolbar.
This is 1/3.
Next 2:
* Add the ability to create and destroy objects.
* Ability to save, load, play level.
Save panel was created.
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
Base skeleton of level editor.
Ability to create and destroy objects.
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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