If I continue the development of this game, a lot of the assets, sounds, and levels are going to be reworked (especially the cutscenes, I will resort to timing and sprites) to optimize the game a lot, so it might take a while to make new art and animations, but to make it up to you, I'll remake also A Date with Markiplier, when A Heist with Markiplier is done, so it's 2 games in 1.
Next up
(3/30/2022) making this player menu (I hate making it but I want it)
(3/29/2022) progress 6
Testing out the DDR mini game! (W.I.P.)
(And made the AI have a seizure, lol)
(And an extra bluescreen of death, my game is fine)
(3/29/2022) making more animations for the game for now
(3/26/2022) progress 2
(3/29/2022) added standing/crouching/prone mechanic and its animations
(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)
(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)
(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.
(3/27/2022) progress 3
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