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JadeCon™: JadeJohnson Industries Gaming-News, Music, Development-Tutorials, Animations, Film, TV, And Tons Of Freebies
3 years ago

Above is an audio-example of sound-synthesis recorded from our new console, but trust us: it can do so much more, such as modern music, too!

Please keep reading for its exact specifications!


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Introducing: The JadeJohnson Games "JadeBit™" Console!

Features:

• Pulse-Sound-Generation(PSG)-Synthesis;

• Frequency-Modulation(FM)-Synthesis;

• Up-To-Eight synth-channels;

• Up-To-44100-Hertz, 16-Bit, Mono- Or Stereo-Sampling Support;

• Up-To-Sixty-Four sample-channels, grouped in polyphonic-voices of eight each;

• A one-hundred-step channel-volume setting which can be applied to either any-number-of, or all-of, the console's audio-channels, with individually-adjustable parameters;

• Customizable one-hundred-step stereo-panning which can be applied to either any-number-of, or all-of, the console's audio-channels, with individually-adjustable parameters;

• Compressor, Chorus, Delay, Distortion, 3-band Equaliser, Multimodal Resonant Filter, Flanger, Noise Gate, Phaser, and Tremolo effects, any combination-of-two of which can be applied to any synth- or sample-channel;

• A Master-Reverb module that can be applied to either any-number-of, or all-of, the console's audio-channels, with individually-adjustable parameters;

• Nine Megabytes Of Audio Random-Access-Memory(RAM);

• Anything between 4- and 65536-bit graphics;

• An NVIDIA® MX-150™ graphics-ProCessor;

• Our first-ever urgonomic controller-design;

• And it still supports PowerPoint-emulation!

JadeBit: No Longer Just YesterDadeBit!

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